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Counting Array Elements at Compile Time

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Ivan is a Lead Engineer with GE Energy, where he develops software for equipment monitoring and performance optimization. He can be contacted at [email protected]

The traditional way to find the number of elements in an array in C++ has been to calculate it using the sizeof operator. For example, to loop over the elements of an array, you might write this code:

long a[] = { 2, 3, 5, 7, 11 };
int count = sizeof(a)/sizeof(a[0]);
for ( int i = 0; i != count; ++i )
   /* ... process a[i] ... */ ;

Sometimes the sizeof expression is wrapped in a macro to make it more readable:

#define COUNTOF(x) \
   ( sizeof(x) / sizeof((x)[0]) )

In this article, I present a new type-safe way to write COUNTOF so that it produces a compile-time error if you accidentally pass it a pointer, std::vector, or anything else other than the built-in array. The new version also preserves the good features of the traditional COUNTOF, including:

  • Readable notation.
  • Produces a compile-time constant.
  • Works even for local types.
  • Works on older compilers (Visual C++ 6, for instance).

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