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AMD SDK To Accelerate Development Of Stereo 3D


AMD has announced the availability of the AMD Quad Buffer SDK for AMD HD3D technology. This new tool is aimed at developers engaged in building immersive stereo 3D capabilities into upcoming game titles.

Concurrent to this announcement, new "passive" and "active" monitors from Acer, LG, Samsung, and Viewsonic have further expanded ecosystem support for AMD HD3D technology.

"AMD HD3D technology has reached critical mass, with more games, more movies, and supporting hardware and software from many of the industry's leading vendors," stated Matt Skynner, corporate vice president and general manager, AMD graphics division. "The addition of the Quad Buffer SDK can help our many developer partners make stereo 3D a standard part of future game titles."

A big part of enabling stereo 3D support is the ability of AMD graphics hardware to drive four frame buffers simultaneously. AMD Quad Buffer SDK, available on AMD Developer Central, is designed to enable game and application developers to accelerate development time of stereo 3D within their titles.

The SDK provides guidelines on how to implement stereo 3D to help ensure that it can be enjoyed across the expanding ecosystem of monitors and stereo 3D glasses supporting AMD HD3D technology. Additionally, the quad buffer can be used to add native support for stereo 3D in video games and supports DirectX 9, 10, and 11.

AMD believes an open ecosystem approach offers a sustainable platform for developers and gives customers a range of choices when creating a stereo 3D setup at home or office, as well the widest variety of gaming titles, including DiRT 3, which has native stereo 3D support, "Dragon Age 2," "F1 2010," "World of Warcraft", and the upcoming "Deus Ex: Human Revolution."


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