OpenGL and Mobile Devices: Round 2
It's been a couple of years since Richard wrote about the intersection of OpenGL and mobile devices. And my word—the world has changed, thanks in part to devices such as Apple's iPhone.
July 24, 2008
Qt and Windows CE
To demonstrate how you can use Qt to build a Windows Mobile application, Espen presents an image viewer and internationalizes it for three different languages.
May 23, 2008
There Must be Contest
Programming contests used to be fun. Now they're a commercial software development business—and they're still fun!
May 1, 2008
Scaling Scrum
Scrum is an agile methodology that focuses on a subset of project management and requirements management. But some organizations are finding it can be a challenge to scale Scrum to meet the complexities of their real-world environments.
April 8, 2008
Teaching Mobile App Design with Flash
Parsons design school incorporates the Adobe's Flash platform with Processing, Python, and other tools in its mobile application design curriculum
November 16, 2007
Taking the 'Why' Out of WiFi
People expect WiFi to work, but there is also a general understanding that it's just kind of flakey
September 4, 2007
Agile on a Fixed Budget
Scott examines strategies for dealing with constraints that business stakeholders may put on software development teams.
August 3, 2007
SCRUM Meets CMMi
Codice Software tackles Agile methodologies (SCRUM) and process improvement (CMMi) at the same time.
August 2, 2007
Mobility Archive
|
 |
|
|
EVENTS

October 27-30, 2008
Boston, MA
Join us for Software Development Best Practices 2008, Dr. Dobb's premier east coast event, featuring world-class training on the entire software development lifecycle. Register by Sept 19th to save up to $400!
|
MICROSITES
FEATURED TOPIC
ADDITIONAL TOPICS
|
|
|
|
|
|
| |
|
|