Mobile
opengles.txt
Associated article: OpenGL and Mobile Devices: Round 2
Tags: C/C++ Tools Mobile
Published source code accompanying the article by Richard S. Wright Jr. in which he examines how you create realistic graphics on Apple's iPhone using OpenGL. Also see OPENGLES.ZIP.
OpenGL and Mobile Devices: Round 2
by Richard S. Wright Jr.
Listing One
class MyGLView
{
public:
MyGLView(void);
void ResizeGL(int nWidth, int nHeight);
void InitializeGL(void);
void ShutdownGL(void);
void PaintGL(void);
};
Listing Two
#import <UIKit/UIKit.h>
#...


