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October 11, 2007
IBM, Linden Labs Teaming Up for 3-D Internet

Working together to develop technologies and methodologies to advance of 3-D virtual worlds
Taking another step towards the 3-D Internet, IBM and Linden Lab, creator of the virtual world Second Life, have announced they will be developing new technologies and methodologies to advance the future of 3-D virtual worlds.

"As the 3-D Internet becomes more integrated with the current Web, we see users demanding more from these environments and desiring virtual worlds that are fit for business," said Colin Parris, vice president, Digital Convergence, IBM. "IBM and Linden Lab's working together can help accelerate the use and further development of common standards and tools that will contribute to this new environment."

More specifically, IBM and Linden Lab plan to collaborate on:

  • "Universal" Avatars: Exploring technology and standards for users of the 3-D Internet to seamlessly travel between different virtual worlds. Users could maintain the same "avatar" name, appearance and other important attributes (digital assets, identity certificates, and more) for multiple worlds. The adoption of a universal "avatar" and associated services are a possible first step toward the creation of a truly interoperable 3-D Internet.
  • Security-rich Transactions: Collaborating on the requirements for standards-based software designed to enable the security-rich exchange of assets in and across virtual worlds. This could allow users to perform purchases or sales with other people in virtual worlds for digital assets including 3-D models, music, and media, in an environment with robust security and reliability features.
  • Platform stability: Making interfaces easier to use in order to accelerate user adoption, deliver faster response times for real-world interactions and provide for high-volume business use.
  • Integration with existing Web and business processes: Allowing current business applications and data repositories -- regardless of their source -- to function in virtual worlds is anticipated to help enable widespread adoption and rapid dissemination of business capabilities for the 3-D Internet.
  • Open standards for interoperability with the current Web: Open source development of interoperable formats and protocols. Open standards in this area are expected to allow virtual worlds to connect together so that users can cross from one world to another, just like they can go from one web page to another on the Internet today.

IBM is working with a number of companies in the IT and virtual world community on the development of standards-based technologies. This week IBM hosted an industry wide meeting to discuss virtual world interoperability, the role of standards andthe potential of forming an industry wide consortium open to all. This meeting is expected to also begin to address the technical challenges of interoperability and required and recommended standards.

"We have built the Second Life Grid as part of the evolution of the Internet," said Ginsu Yoon, vice president, Business Affairs, Linden Lab. "Linden and IBM shares a vision that interoperability is key to the continued expansion of the 3-D Internet, and that this tighter integration will benefit the entire industry. Our open source development of interoperable formats and protocols will accelerate the growth and adoption of all virtual worlds."

Linden Lab has formed an Architecture Working Group that describes the roadmap for the development of the Second Life Grid. This open collaboration with the community allows users of Second Life to help define the direction of an interoperable, Internet-scale architecture.

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