Associated article: Sounding Off with the RSX Library
Tags: Web Development
Publishes source code accompanying the article by Steve Durham in which he examines Intel's Realistic Sound Experience (RSX) library. Steve presents WaveSpinner, an RSX-based tool that reads a script, animates and spatializes all the sounds using RSX, and writes the result to a .WAV file. Also see WAVSPNR.ZIP.
_Sounding Off with the RSX Library_ by Steve Durham Listing One // Set up output output.FileName=c:noises.wav output.ChannelCount=2 output.SamplesPerSec=44100 output.BitsPerSample=16 output.TotalPlayTime=30.0f output.PeripheralType=Headphones environment.Reverb(0.0f, TRUE, 1.0f, 0.01f) environment.SpeedOfSound(0.0f, 525.0...