Web Development
vaudio.asc
Associated article: Virtual Audio Through Ray Tracing
Tags: Web Development
Published source code accompanying Tom Zudock's article on virtual audio. Tom focuses on how you determine the early reflections generated by a sound source that reach a listener in a simple room. Also see VAUDIO.ZIP.
_Virtual Audio through Ray Tracing_
by Tom Zudock
Listing One
struct point { // struct for a point in space
double X;
double Y;
double Z;
};
struct position { // struct for a point with time...
point Coord; // ...and pointer to the next position
...


