.NET
cprog.asc
Associated article: Windows: Casting Rays and Developer Days
Tags: .NET C/C++
Published source code accompanying Al Stevens'column in which he builds Raycast, a ray-casting engine written entirely in C++. Also see RAYCAST.ZIP.
_C PROGRAMMING COLUMN_ by Al Stevens Listing One #include <fstream.h> #include <dir.h> #include "pcx.h" #include "utils.h" static void create_gfxlib(int argc, char *argv[]); static PCXBitmap* bitmaps[bitmapcount]; ...


