A list of book releases compiled by Dr. Dobb’s to keep you up-to-date on software development tools and techniques.
Using JRuby: Bringing Ruby to Java
by Charles O Nutter, Thomas Enebo, Nick Sieger, Ola Bini, and Ian Dees
JRuby brings the best of Ruby into the world of Java. This book promises to teach you how to call Java objects seamlessly from Ruby and deal with Java idioms such as interfaces and overloaded functions. Also covered are running Ruby code from Java, making a Java program scriptable in Ruby, and compiling Ruby into .class files that are callable from Java, Scala, Clojure, or any other JVM language.
Data Visualization with Flash Builder: Designing RIA and AIR Applications with Remote Data Sources
by Cesare Rocchi
This book gives you a thorough introduction to the latest Flash Builder tools and shows how to use the built-in wizards, MXML, or pure ActionScript 3 to build information-rich applications for the browser or AIR applications. Tutorials guide you through each iteration including building user interaction, charting, incorporating audio and video, customizing the UI; and a code repository provides reusable code that you can modify and deploy in your own applications.
Professional Parallel Programming with C#: Master Parallel Extensions with .NET 4
by Gaston Hillar
This book dives deep into the latest technologies available to programmers for creating professional parallel applications using C#, .NET 4, and Visual Studio 2010. The book covers task-based programming, coordination data structures, PLINQ, thread pools, asynchronous programming model, and more. It also teaches other parallel programming techniques, such as SIMD and vectorization. It covers concurrent collections, coordinated data structures, PLINQ, thread pools, asynchronous programming model, Visual Studio 2010 debugging, and parallel testing and tuning.
Lean-Agile Acceptance Test-Driven Development: Better Software Through Collaboration
by Ken Pugh
Within the framework of Acceptance Test-Driven-Development (ATDD), customers, developers, and testers collaborate to create acceptance tests that thoroughly describe how software should work from the customer’s viewpoint. By tightening the links between customers and agile teams, ATDD can significantly improve both software quality and developer productivity. This book is a start-to-finish, real-world guide to ATDD for every agile project participant. Author Ken Pugh begins with a dialogue among a customer, developer, and tester, explaining the “what, why, where, when, and how” of ATDD and illuminating the experience of participating in it. Pugh also presents a practical, complete reference to each facet of ATDD, from creating simple tests to evaluating their results. He concludes with five diverse case studies, each identifying a realistic set of problems and challenges with proven solutions.