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Design

Fast Bitmap Rotation and Scaling


July 2001/Fast Bitmap Rotation and Scaling/Listing 4

Listing 4: rotate.cpp — Implementation of rotation functions

#include <windows.h>
#include <math.h>

//////////////////////////////////////////////////////////////////
// Rotate - wrapping version
// This version takes any dimension source bitmap and wraps.
//////////////////////////////////////////////////////////////////
void Rotate(
    WORD *pDstBase, int dstW, int dstH, int dstDelta,
    WORD *pSrcBase, int srcW, int srcH, int srcDelta,
    float fDstCX, float fDstCY,
    float fSrcCX, float fSrcCY, 
    float fAngle, float fScale)
{   

    srcDelta /= sizeof(WORD);
    dstDelta /= sizeof(WORD);

    float duCol = (float)sin(-fAngle) * (1.0f / fScale);
    float dvCol = (float)cos(-fAngle) * (1.0f / fScale);
    float duRow = dvCol;
    float dvRow = -duCol;

    float startingu = fSrcCX - (fDstCX * dvCol + fDstCY * duCol);
    float startingv = fSrcCY - (fDstCX * dvRow + fDstCY * duRow);

    float rowu = startingu;
    float rowv = startingv;

    for(int y = 0; y < dstH; y++)
    {
        float u = rowu;
        float v = rowv;
    
        WORD *pDst = pDstBase + (dstDelta * y);

        for(int x = 0; x < dstW ; x++)
        {   
            int sx = ((u < 0.0 ? (int)-u : (int)u) + srcW) % srcW;
            int sy = ((v < 0.0 ? (int)-v : (int)v) + srcH) % srcH;

            WORD *pSrc = pSrcBase + sx + (sy * srcDelta);
                        
            *pDst++ = *pSrc++;

            u += duRow;
            v += dvRow;
        }

        rowu += duCol;
        rowv += dvCol;
    }
}
//////////////////////////////////////////////////////////////////
// FastRotate - wrapping version
//
// This version assumes the dimensions of the source image to be a 
// power of two. For none-power2 dimensions, use Rotate
//
//////////////////////////////////////////////////////////////////

void FastRotate(
    WORD *pDstBase, int dstW, int dstH, int dstDelta,
    WORD *pSrcBase, int srcW, int srcH, int srcDelta,
    float fDstCX, float fDstCY,
    float fSrcCX, float fSrcCY, 
    float fAngle, float fScale)
{   
    srcDelta /= sizeof(WORD);
    dstDelta /= sizeof(WORD);

    float duCol = (float)sin(-fAngle) * (1.0f / fScale);
    float dvCol = (float)cos(-fAngle) * (1.0f / fScale);
    float duRow = dvCol;
    float dvRow = -duCol;

    float startingu = fSrcCX - (fDstCX * dvCol + fDstCY * duCol);
    float startingv = fSrcCY - (fDstCX * dvRow + fDstCY * duRow);

    float rowu = startingu;
    float rowv = startingv;

    for(int y = 0; y < dstH; y++)
    {
        float u = rowu;
        float v = rowv;
    
        WORD *pDst = pDstBase + (dstDelta * y);

        for(int x = 0; x < dstW ; x++)
        {   
            WORD *pSrc = pSrcBase + (((int)u) & srcW-1) + 
                         ((((int)v) & srcH-1) * srcDelta );
                        
            *pDst++ = *pSrc++;

            u += duRow;
            v += dvRow;
        }

        rowu += duCol;
        rowv += dvCol;
    }
}

//////////////////////////////////////////////////////////////////
// Rotate - nowrapping clipping version
//
// this version does not have the limitation of power of 2 
// dimensions and will clip the source image instead of wrapping.
//////////////////////////////////////////////////////////////////

void RotateWithClip(
    WORD *pDstBase, int dstW, int dstH, int dstDelta,
    WORD *pSrcBase, int srcW, int srcH, int srcDelta,
    float fDstCX, float fDstCY,
    float fSrcCX, float fSrcCY, 
    float fAngle, float fScale)
{   
    srcDelta /= sizeof(WORD);
    dstDelta /= sizeof(WORD);

    float duCol = (float)sin(-fAngle) * (1.0f / fScale);
    float dvCol = (float)cos(-fAngle) * (1.0f / fScale);
    float duRow = dvCol;
    float dvRow = -duCol;

    float startingu = fSrcCX - (fDstCX * dvCol + fDstCY * duCol);
    float startingv = fSrcCY - (fDstCX * dvRow + fDstCY * duRow);

    float rowu = startingu;
    float rowv = startingv;


    for(int y = 0; y < dstH; y++)
    {
        float u = rowu;
        float v = rowv;
    
        WORD *pDst = pDstBase + (dstDelta * y);

        for(int x = 0; x < dstW ; x++)
        {   
            if(u>0 && v>0 && u<srcW && v<srcH)
            {   
                WORD *pSrc = pSrcBase + (int)u + 
                                ((int)v * srcDelta);
                    
                *pDst++ = *pSrc++;
            }
            else
            {
                *pDst++ = 0;
            }

            u += duRow;
            v += dvRow;
        }

        rowu += duCol;
        rowv += dvCol;
    }
}
//////////////////////////////////////////////////////////////////

//End of File


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