Database
rir.asc
Associated article: Terra Incognito
Tags: Database Parallel
Source code accompanying Michael Abrash's column in which he discusses explores the potential for variation in hardware-based 3D games.
_Rambling in Real-Time_
by Michael Abrash
Listing One
// Disables screen saver
LRESULT CALLBACK ToplevelWIndowProc(HWND hWnd, UINT uMsg,
WPARAM wParam, LPARAM lParam)
{
switch (uMsg)
{
case WM_SYSCOMMAND:
switch (wParam & ~0x0F)
{
case SC_SCREENSAVE:
case SC_MONITORPOWER:
// Don't call ...


